5E Fantasy

5E Fantasy

General house rules for D&D 5E. These rules override and replace any given system rule.

Combat, Speaking during

Charecters can speak 3 words for free. Anything longer or more engaging than that requires the use of the characters Bonus Action.

Encumbrance, Lifting and Carrying

The rules for lifting and carrying and how a character is hindered by the weight of equipment. Your Strength score determines the amount of weight you can bear. The following terms define what you can lift or carry.

  • Carrying Capacity: Your carrying capacity is your Strength score multiplied by 4. This is the weight (in pounds) that you can carry, which is high enough that most characters don't usually have to worry about it.
  • Push, Drag, or Lift. You can push, drag, or lift a weight in pounds up to three times your carrying capacity (or 12 times your Strength score). While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.
  • Encunbered: If you carry weight in excess of 5 times your Strength score, you are encumbered, which means your speed drops by 10 feet.
  • Heavily Encunbered: If you carry weight in excess of 10 times your Strength score, up to your maximum carrying capacity, you are instead heavily encumbered, which means your speed drops by 20 feet and you have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.
  • Size and Strength: Larger creatures can bear more weight, whereas Tiny creatures can carry less. For each size category above Medium, double the creature's carrying capacity and the amount it can push, drag, or lift. For a Tiny creature, halve these weights.


Strength Carry Encumbered Heavily Encumbered Push, Drag, or Lift
8 32 lbs. 40 lbs. 80 lbs. 96 lbs.
9 36 lbs. 45 lbs. 90 lbs. 108 lbs.
10 40 lbs. 50 lbs. 100 lbs. 120 lbs.
11 44 lbs. 55 lbs. 110 lbs. 132 lbs.
12 48 lbs. 60 lbs. 120 lbs. 144 lbs.
13 52 lbs. 65 lbs. 130 lbs. 156 lbs.
14 56 lbs. 70 lbs. 140 lbs. 168 lbs.
15 60 lbs. 75 lbs. 150 lbs. 180 lbs.
16 64 lbs. 80 lbs. 160 lbs. 192 lbs.
17 68 lbs. 85 lbs. 170 lbs. 204 lbs.
18 72 lbs. 90 lbs. 180 lbs. 216 lbs.
19 76 lbs. 95 lbs. 190 lbs. 228 lbs.
20 80 lbs. 100 lbs. 200 lbs. 240 lbs.

Tactical Grid, Corners

Tactical Grid, Corners

When playing on a tactical grid, 90 degress corners can not be attacked around.

Neither Player A or Player B can attack each other and are considered to have Full Cover.

Size, Threat & Reach

Tactical Grid, Corners